Washed ashore. Guided by stars. Master the islands.

Explore mysterious islands, master movement abilities, and chart constellations to guide your journey in this mythical island platforming adventure.

Trailer

Our Game Pillars

Challenging Gameplay

Failure is a core mechanic and is used as a learning tool. With each death, it encourages players to think outside of the box, experiment with paths, and continuously refine their approach in order to get to the next room.

Distinct Visual Identities

Each island has its own visual identity through variations in colour palette, shape design, and varying environmental details, making areas easy to differentiate.

Master Movement Mechanics

Gradually unlock different abilities on each island. Each ability expands how the player traverses through each platforming section.

Meet the team

Hi! We’re Paula and E-Jay

We’re a small creative duo studying at Winchester School of Arts with a shared passion for creating mechanically challenging and visually appealing games. As students specialising in different disciplines, we collaborate closely with one another, combining programming, world design, and art to develop unique experiences.

Paula Vales

Lead Artist & Visual Designer

Hi I’m Paula, the lead artist behind Haerenga!

This project, I have been responsible for the game’s overall visual identity which includes character design, environmental assets, UI, and overall artistic direction. I’m especially passionate about creating memorable characters and producing immersive environments through colour, atmosphere, and stylised visuals.

paulavinx@gmail.com

Edver Tripoli
(E-Jay)

Lead Programmer & Game Designer

Hi I’m E-Jay, the lead programmer and developed the original concept for Haerenga!

Throughout development, I have been responsible for game play systems, level design, camera systems, and player movement mechanics.

edverjamest@gmail.com